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<table width="256"><tr><td width="30" align="left"><img src="L2UI.CheckBox_checked" width="15" height="15">Player</td>
<td align="center"><a action="bypass -h npc_%objectId%_Chat 1">Buffs</a></td><td align="center">Songs</td><td align="center"><a action="bypass -h npc_%objectId%_Chat 3">Dances</a></td><td align="center"><a action="bypass -h npc_%objectId%_Chat 10">Special</a></td>
<td width="30" align="right"><button value="" action="bypass -h npc_%objectId%_Chat 7" width="15" height="15" back="L2UI.CheckBox" fore="L2UI.CheckBox">Pet</td></tr></table>
<img src="L2UI.SquareWhite" width="256" height="1"><br>
<table width="256"><tr>
<td align="center" height="40"><table width="128"><tr><td><img src="icon.skill0264" width="32" height="32"></td>
<td><br><button value="Song of Earth" action="bypass -h npc_%objectId%_Buff 264 2" width="95" height="21" back="L2UI_ch3.bigbutton_down" fore="L2UI_ch3.bigbutton"></td>
</tr></table></td>
<td align="center" height="40"><table width="128"><tr><td><img src="icon.skill0306" width="32" height="32"></td>
<td><br><button value="Flame Guard Song" action="bypass -h npc_%objectId%_Buff 306 2" width="95" height="21" back="L2UI_ch3.bigbutton_down" fore="L2UI_ch3.bigbutton"></td>
</tr></table></td>
</tr>
<tr>
<td align="center" height="40"><table width="128"><tr><td><img src="icon.skill0269" width="32" height="32"></td>
<td><br><button value="Song of Hunter" action="bypass -h npc_%objectId%_Buff 269 2" width="95" height="21" back="L2UI_ch3.bigbutton_down" fore="L2UI_ch3.bigbutton"></td>
</tr></table></td>
<td align="center" height="40"><table width="128"><tr><td><img src="icon.skill0270" width="32" height="32"></td>
<td><br><button value="Song of Invocation" action="bypass -h npc_%objectId%_Buff 270 2" width="95" height="21" back="L2UI_ch3.bigbutton_down" fore="L2UI_ch3.bigbutton"></td>
</tr></table></td>
</tr>
<tr>
<td align="center" height="40"><table width="128"><tr><td><img src="icon.skill0265" width="32" height="32"></td>
<td><br><button value="Song of Life" action="bypass -h npc_%objectId%_Buff 265 2" width="95" height="21" back="L2UI_ch3.bigbutton_down" fore="L2UI_ch3.bigbutton"></td>
</tr></table></td>
<td align="center" height="40"><table width="128"><tr><td><img src="icon.skill0363" width="32" height="32"></td>
<td><br><button value="Song of Meditation" action="bypass -h npc_%objectId%_Buff 363 2" width="95" height="21" back="L2UI_ch3.bigbutton_down" fore="L2UI_ch3.bigbutton"></td>
</tr></table></td>
</tr>
<tr><td align="center" height="40"><table width="128"><tr><td><img src="icon.skill0308" width="32" height="32"></td>
<td><br><button value="Storm Guard Song" action="bypass -h npc_%objectId%_Buff 308 2" width="95" height="21" back="L2UI_ch3.bigbutton_down" fore="L2UI_ch3.bigbutton"></td>
</tr></table></td>
<td align="center" height="40"><table width="128"><tr><td><img src="icon.skill0305" width="32" height="32"></td>
<td><br><button value="Song of Vengeance" action="bypass -h npc_%objectId%_Buff 305 2" width="95" height="21" back="L2UI_ch3.bigbutton_down" fore="L2UI_ch3.bigbutton"></td>
</tr></table></td>
</tr>
<tr>
<td align="center" height="40"><table width="128"><tr><td><img src="icon.skill0304" width="32" height="32"></td>
<td><br><button value="Song of Vitality" action="bypass -h npc_%objectId%_Buff 304 2" width="95" height="21" back="L2UI_ch3.bigbutton_down" fore="L2UI_ch3.bigbutton"></td>
</tr></table></td>
<td align="center" height="40"><table width="128"><tr><td><img src="icon.skill0267" width="32" height="32"></td>
<td><br><button value="Song of Warding" action="bypass -h npc_%objectId%_Buff 267 2" width="95" height="21" back="L2UI_ch3.bigbutton_down" fore="L2UI_ch3.bigbutton"></td>
</tr></table></td>
</tr>
<tr>
<td align="center" height="40"><table width="128"><tr><td><img src="icon.skill0266" width="32" height="32"></td>
<td><br><button value="Song of Water" action="bypass -h npc_%objectId%_Buff 266 2" width="95" height="21" back="L2UI_ch3.bigbutton_down" fore="L2UI_ch3.bigbutton"></td>
</tr></table></td>
<td align="center" height="40"><table width="128"><tr><td><img src="icon.skill0268" width="32" height="32"></td>
<td><br><button value="Song of Wind" action="bypass -h npc_%objectId%_Buff 268 2" width="95" height="21" back="L2UI_ch3.bigbutton_down" fore="L2UI_ch3.bigbutton"></td>
</tr></table></td>
</tr>
<tr>
<td align="center" height="40"><table width="128"><tr><td><img src="icon.skill0364" width="32" height="32"></td>
<td><br><button value="Song of Champion" action="bypass -h npc_%objectId%_Buff 364 2" width="95" height="21" back="L2UI_ch3.bigbutton_down" fore="L2UI_ch3.bigbutton"></td>
</tr></table></td>
<td align="center" height="40"><table width="128"><tr><td><img src="icon.skill0349" width="32" height="32"></td>
<td><br><button value="Song of Renewal" action="bypass -h npc_%objectId%_Buff 349 2" width="95" height="21" back="L2UI_ch3.bigbutton_down" fore="L2UI_ch3.bigbutton"></td>
</tr></table></td>
</tr>
</table><br><img src="L2UI.SquareWhite" width="256" height="1"><br>
<button action="bypass -h npc_%objectId%_Chat 0" value="Back" width="75" height="21" back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"><br>
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